A coalition of mages formed to hunt and imprison the three Prime Evils.


The Horadrim were assembled from the remnants of the eastern mage clans after their wars tore the age of organized magic apart. Given soulstones capable of imprisoning demonic essence, they pursued the Three across Sanctuary over decades — and succeeded, at great cost. The order did not survive the centuries that followed. It is extinct.

What remains is legend, scattered artifacts, and Deckard Cain — last of the bloodline, living in Tristram, keeper of what institutional memory survives.

Guiding principles: Sacrifice in service of a mission larger than any individual. Arcane mastery as a tool, not an end. The belief that mortal mages can do what Heaven and Hell cannot — or will not.

Best fit: Wizard, Artificer, Cleric (Knowledge).